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Old 07-25-2011, 02:30 AM   #2
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(a)
1, Q: When new project types to choose which projects to create a smart device application?
A: In the VisualStudio's New Project dialog box, select VisualC # or VisualBasic project type,puma kids shoes, select the Smart Device template, and then select the appropriate device SDK, the final choice \.
2, Q: managed code and native code What is the difference?
A: is the use of managed code. NETCompactFramework developed code, the executable file is compiled into IL, implementation needs. NET runtime environment. Code refers to the use of local languages such as C + + code development, and the executable file is compiled into machine code on CPU instruction set, can be directly run.
3, Q: Can you briefly describe the inside of the OTA and Magneto MMS support?
A: Magneto has a good support of the OTA, SDK documentation for the communications section, a special introduction for the OTA. MMS applications developed by third parties are basically, because MMS is based on the WAP protocol, and WAP support Magneto itself is also very good, specific protocols can also be found in the SDK documentation.
4, Q: Will the PDA database program developed by VisualBasic.NET can not use ADO.NET?
A: VisualBasic.NET developed PDA database without reference System.data.oledb, System.Data.SqlServerCe namespace only reference to it. The namespace classes and ADO.NET database operation is basically the same. They can be used to develop applications for SQLServerCE.
5, Q: in the VisualC + +2005, you can use. NetCompactFramework it?
A: No, now. NETCompactFramework only supports C # and VB.NET, does not support C + + / CLI. But in VS.NET2005 C + + can be used to develop the Native code to support mobile devices.
6, Q: Where can I get from the Smartphone development environment?
A: Smartphone the SDK can be found on Microsoft's Web site, and VisualStudio2005Beta2 can participate in activities, get in the way Microsoft's. MEDC2005 participants have gained VS.NET2005 and WindowsMobile5SDK development CD.
7, Q: hosting of how to code execution? And the use of code written in VisualC + + compare.
A: the efficiency of managed code than native code certainly high, but there are some benefits of managed code can not be replaced.
8, Q: Can I use VisualStudio.NET2003 to develop the ability to run applications on the WindowsMobile2005?
A: First of all look correct, WindowsMobile the latest generation operating system called WindowsMobile5, rather than WindowsMobile2005. Yes, applications developed using VS.NET2003 can run properly on the WindowsMobile5 because WindowsMobile5ROM in built. NETCompactFramewrok1.0SP3.
9, Q: PDA can not use PocketAccess it? SQLCE too.
A: You can use PocketAccess to develop applications on WindowsMobile. Can call OLEDB or C + + way to access PocketAccess ADOCE database.
10, Q: VisualStudio2005 whether the new features are supported only in WindowsMobile5 in 2003 whether to support?
A: New features in two parts, one. NETCompactFramework2.0 the new features available in this part of the function can be WindowsMobile2003 support, but must be installed. NETCompactFramework2.0; while the other part is the unique feature WindowsMobile5 . . NETCompactFramework2.0 and WindowsMobile5 development of the document \
11, Q: How do I configure the emulator to connect to the mobile network inside?
A: If you need to connect mobile network simulator, then, must have specialized hardware support. In the development of PC's serial port with a GPRS simulator, SDK documentation for this there are special instructions.
12, Q: SQLCE can be as PocketAccess as a file can only run it? As the need for security on the PC as a server to use?
A: No, only need to install SQLServerCE WindowsMobile support library, that is, is that some DLL files. The SQLServerCE libraries is a separate file, do not need to install a server.
13, Q: In what way developing a good program to deploy to the phone? What are the requirements for mobile phones?
A: development of procedures need to be packed into the cab files to the phone. In addition to install ActiveSync, you can also download through the network, run the other way memory card to install the application. Requirements for mobile phones is the need and the development process of the target platform compatible. Example, applications developed for the WindowsMobile5 may no way to run well in the WindowsMobile2003 platform.
14, Q: the top in the simulator development process, and the real environment different? Need to pay attention to what?
A: very high degree of simulation simulator, WindowsMobile5 can even support the ARM simulator instruction, so basically do not experience compatibility problems. But for some applications need to connect an external device scenarios, such as in front of said wireless network, as well as GPS devices, you need to use the actual device.
15, Q: When developing internationalized applications, special attention should be what?
A: For international applications,. NET itself has provided very good support. User interface text can be stored in the corresponding resource file, and then by the application to determine the language version of the operating system to call the appropriate text.
16, Q: using. NET development PocketPC device specific procedures used to consider what kind of CPU?
A: Not necessarily. Whether in the x86 virtual machine instruction set, or the actual device ARM instruction set, to. NETCompactFramework the running for the same.
17, Q: WindowsMobile5 whether to support the new development through the voice control program?
A: is not yet supported.
18, Q: to develop in the vwd2005bata2 PocketPC program? PocketPC whether the browser?
A: can, PocketPC platform is built-in browser.
19, Q: VisualStudio2005 the Mobile development, support Mobile2003 equipment?
A: Support, VS2005 itself comes WindowsMobile2003 the SDK.
20, Q: WindowsMobile5.0forSmartphone significantly higher than any previous version of the difference? For the testing in this area, we need to pay attention to?
A: WindowsMobile5 the Smartphone platform, more change is in the API level, such as database support, the support of GPSAPI, WindowsMobile5SDK document which has detailed instructions.
21, Q: on the development of CDMA and GPRS for data transmission is transparent?
A: For the software development for data transmission is transparent, CDMA and GPRS for the upper application, as long as support the HTTP protocol, or TCP / IP protocol to connect the data transfer operation.
22, Q: VisualStudio.NET can support Nokia's S60 series of system development?
A: can, VisualC + + to support NokiaS60 development.
23, Q: PocketPC and Mobile development of the main differences?
A: WindowMobile WindowsCE.NET is a platform based on Microsoft. It contains two versions of PocketPC and Smartphone.
24, Q: SDE Where can I download? PocketPC2005 Where can I download the emulator?
A: SDE is an early process used to develop mobile devices VS extensions, now seems difficult to find online. In fact, do not install it, install the required version of the SDK to PocketPC or Smartphone. WindowsMobile the development of various versions of the SDK and the emulator's address can be downloaded from this Blog (http://twodays.cnblogs.com/archive/2...30/184107.htm).
25, Q:. NETCompactFramework2.0 you can hold on in the WindowsMobile2003?
A: Yes. . NETCompactFramework2.0 must manually A to WindowsMobile2003 machine.
26, Q: Is there any good website or forum WindowsMobile programming?
A: OpenNETCF.org, [url] www.devbuzz.com [/ url], [url] www.codeproject.com [/ url], [url] www.msdn.com/mobility/ [/ url] , [url] www.pocketpcdn.com [/ url]
27, Q: WindowsMobile2003 on. NETCompactFramework can upgrade to. NETCompactFramework2.0 it?
A: Yes. . NETCompactFramework2.0 must manually A to WindowsMobile2003 machine.
28, Q: What preparation and use of WML documents. NETCompactFramework What is the connection for development and is the difference?
A: WML is a WAP browser to use the file browser is a Web-based development approach. . NETCompactFramework is a program running on the device is based application development approach.
29, Q: in use. NETCompactFramework1.0 for development, the use of EVC Native code called directly by C # using P / Invoke What is the difference in performance? At. NETCompactFramework2.0, and with the C + + C # directly by calling and using P / Invoke then?
A: EVC with NativeAPI with efficiency than the use. NETCompactFramework through P / Invoke call NativeAPI to high, it is. NETCompactFramework own characteristics. Call managed code from NativeAPI, its inside some additional type conversion operation, which will lead to efficiency.
30, Q: There is no support for displaying HTML text control?
A: WebBrowser control can be used for HTML text.
31, Q: CAB installation will be automatically generated on the PocketPC \
A: Using VS2005 build SmartDeviceCabProject, the CabProject in SolutionExplorer right click on Select Property, you can see there is an option for the NoUninstall, the default is False, True to it.
32, Q: OpenNETCF can run on. NETFramework1.1 under it? One of the controls with. NETFramework1.1 control mix it? How to add OpenNETCF Controls in the VisualStudio.NET2003?
A: When the original design NETCompactFramework1.0/1.1, considering the limited resources of mobile devices, some original. NETFramework1.1 already provided in the classes and controls were removed, OpenNETCFSmartDeviceFramework mainly directed against. NETCompactFramework1. 0/1.1 is not the function of the type developed similar and additional features to make up for .NETCompactFramework1.0/1.1 shortcomings. The Framework is mainly for. NETCompactFramework used in program development, besides a few for the PC and PocketPC synchronization feature writing class, most are. NETCompactFramework performed, generally do not support. NETFramework. The SmartDeviceFramework OpenNETCF installed,puma running shoes, you can left in the toolbox of VS2003 to see OpenNETCF controls, you can drag and drop to use.
(b)
1, Q: How can we ensure that the application to release system resources in a timely manner?

A: Because. NETCompactFramework the operation of mobile devices, limited by the CPU, memory, power supply, so when one of the GarbageCollection adjusted, than the speed of garbage collection. NETFramework faster. By calling the Dispose () method can be occupied by the object out of the immediate release of unmanaged resources.
2, Q: in VisualStudio all the files you can define a macro can use it? For example: # defineAA, required in all. Cs files can be used # ifAApublicclassA () # elsepublicclassB ();
A: Yes. In the VS2005 solution Explorer, right-click the project and select its properties. Build page in the Properties dialog box, you can find conditionalcompilationsymbol, in which the input AA, to all the project files in C # source code to use this symbol.
3, Q: Smartphone applications can be converted to a PocketPC application?
A: Yes. In. NETCompactFramework2.0, as long as you do not have to use some special API, PocketPC and Smartphone application program can be converted to each other, just make some adjustments to the control.
4, Q:. NetFramework2.0 have no Mediacoder / decoder support? Development of a third party may not rely on the media player. NetCF2.0 it?
A:. NETCompactFramework2.0 itself can develop Direct3DMobile applications. You can also VS2005 in C + + Development NativeCode to media player without having to rely on. NETCompactFramework2.0.
5, Q: using. Net smart device program is developed using C language development than the low efficiency of many of the procedures?
A: Use. NET development using C language program than the development of local program to be slower, but for general applications, the lower rate will not be big change, unless it is necessary real-time processing hardware or I / O procedures must be developed to use the C language, the general application use. NETCompactFramework development can, as it can get the best flexibility and portability.
6, Q: C + + with managed applications developed will not perform efficiently than C # applications developed high?
A: no. Since the managed C + + and C # source code compiled, the IL code will be by. NETCompactFramework to perform, so there will be no difference in the efficiency.
7, Q: May I ask. NETCompactFramework2.0 CPU for mobile devices using different support you? . NETCompactFramework2.0 in GSM applications have increased?
A:. NETCompactFramework with WindowsMobile cross-platform features,puma women shoes, so developers do not need to consider the underlying OS, CPU and other hardware factors. Present. NETCompactFramework on common CPU can support, such as ARM, MIPS, SH, x86 and so on. Also in GSM applications, the main application for the Smartphone been strengthened.
8, Q: May I ask what MFC in a position in the WindowsMobileDevelopment? DouglasBoling ProgrammingMicrosoftWindowsCE.NET written a book does not seem to develop WindowsMobile respected applications using MFC.
A: MFC or native C + + to develop the way, which is characterized by the implementation of high efficiency, but must spend more attention to resource allocation, recovery and other programming skills. If you are using. NETCompactFramework for development, although slightly worse performance than the local program, but overall, portability and flexibility are good, but do not have to worry about recycling resources, developers can focus on the really important business logic processes.
9, Q:. NETCompactFramework2.0 and 1.0 What is the difference?
A:. NETCompactFramework2.0 mainly for the original 1.0 to improve controls and libraries to provide more support and many new types and controls,. NETCompactFramework2.0 closer. NETFramework, while 1.0 also the relative efficiency has improved.
10, Q: in the manufacture and installation procedures, how to start-> program menu shortcut to the program generated?
A: In VS2005 create SmartDeviceCabProject, the FileSystem page, you can see ApplicationFolder, this is the Start-> Program of the location, you can first establish PrimaryOutput shortcut, and then move this shortcut ProgramsFolder, and build Cab files.
11, Q: WEB page design mobile devices and what the main difference?
A: VisualStudio development environment, mobile devices and Web design is very similar, you can use the same language for design, is able to use different classes and controls differ.
12, Q:. NETCompactFramework can achieve double click, right-click the middle button click so the user events?
A: The device is not running WindowsMobile mouse, so these events do not exist. The right common pop-up context-sensitive menu on the touch screen with a click and hold the general period of time to achieve.
13, Q: Mobile interface for processing the application can use CSS style sheet?
A: no.
14, Q: Smartphone horizontal screen above to support it?
A: does not support.
15, Q: how to adjust the controls in the position of PocketPC applications that can support making horizontal screen?
A: can be set Anchor and Dock properties of the control from the screen adaptation.
16, Q: interface development is completed, need attention in transplantation, what?
A: Generally speaking, to port to different platforms will need to re-design the user interface; can reuse the business logic only, not the user interface.
17, Q: I have used in the mobile development process a lot of control, it is difficult within the page shows how to add a scroll bar for them?
A: You can put these controls in a Panel and set its property to true to AutoScroll; If you are using VS2005, drag the data source to the form, it will automatically include all the controls in a Panel.
18, Q: TableAdapter in the. NETCompactFramework1.0 has never appeared, a new feature?
A: Yes, TableAdapter 是. NETCompactFramework2.0 newly added.
19, Q: SQLMobile with like SQLServer Enterprise Manager, as it? VisualStudio2005 support direct view on the desktop SQLMobile the database?
A: You can SQLServer2005 the Enterprise Manager to connect to SQLMobile database for editing. VisualStudio2005 also supports SQLMobile created or modified on the desktop database file.
20, Q: How do I cancel after the submission of a successful save?
A: Currently BindingSource not support transactions, so there is no way to submit again after the success of undo's.
21, Q: smaller mobile device memory, filled DataSet is limited in size?
A: DataSet in logic and no size limit. However, the size must be less than the current DataSet before the available memory, or there will be unsuccessful memory allocation exceptions occur.
22, Q: If the data source need to be addressed before the data is displayed (for example, format conversion), you can use DataBinging it?
A: BindingSource is directly associated with the DataSet with the controls, so if the need for other operations, then it can not use the BindingSource. Or, you can access the database, the first in the DataSet, the data on the need to convert the necessary processing, and then to display.
23, Q: DataSet in memory is actually a set of data copies produced, how to solve the problem of version control?
A: DataSet itself, there is no version control. SQLMobile in the back when the data is submitted, does need some mechanism to ensure the change is the latest data should be done, but the DataSet data structure itself will not change.
24, Q: Can update via PocketPC on the database information on the server?
A: Yes. You can use SQLMobile the RDA or merge replication methods and remote data synchronization or SQLServer database updates. SQLServer specific implementation can refer to the relevant parts of the document.
25, Q: SQLMobile must be installed on the mobile device do?
A: Yes. SQLMobile need to be installed on WindowsMobile or WindowsCE devices.
26, Q: SQLMoble support stored procedure?
A: It is not supported.
27, Q: SQLMobile applications must be deployed on the same piece of equipment it? Can remote connection? Whether it is a text database?
A: Yes. SQLMobile application must be deployed in the same device, it does not support remote connections. SQLMobile is a file database, but not a text database.
28, Q: Can some applications to SQL replace the role of XML?
A: Yes. SQLMobile XML query efficiency is lower than, but in the case of less data need to install additional components, which is an advantage of XML.
29, Q: Tableadapter What is the difference between and DataAdapter? DataAdapter is a combination of multiple TableAdapter it?
A: No, TableAdapter is an extension of DataAdapter, TableAdapter itself, including the corresponding data tables. TableAdapter completed from the database connection, execute SQL statements to populate the DataSet will result in a complete operating and DataAdapter fill only support the operation of the data.
30, Q: do SQLMoblie the sdf file, Publications of the database table after msrepl_tran_version or rowguid field will appear, this is why?
A: These two fields is to ensure data synchronization, automatically added by the system, do not modify it.
31, Q: online out of a Reflector decompilation tools can decompile 99% of the development with C # EXE and DLL,puma shoes, how to better protect the application?
A: At present, most applications use a mix and the way string encryption key, may be even a better way to continue to explore.
(c)
1, Q: SQLMobile the SQL syntax and grammar are different SQLServer it?
A: SQLMobile SQLServer syntax and a slightly different syntax, you can find the documentation from the SQLMobile SQLMobile concrete support to what SQL statements. Overall, the vast majority of development, these differences will not be affected.
2, Q: SQLMobile support the B / S mode?
A: does not support.
3, Q: can. NETCompactFramework1.0 to access the. NETCompactFramework2.0 generated database?
A: SQLMobile and SQLServerCE2.0 database format is the same, so you can directly. NETCompactFramework1.0 in for a visit.
4, Q: SQLMobile database files to support XCOPY it? Can simply be copied to other WindowsMobile devices it?
A: Yes. SQLMobile database itself is a file database, directly copied to the other supporting components installed SQLMobile WindowsMobile device or the emulator can be used.
5, Q: VisualStudio.NET2003 whether to support the development of WindowsMobile5.0?
A: No, if the development of applications based on WindowsMobile5.0 use VisualStudio2005.
6, Q: To shift from a traditional PC programmer up to the development of mobile devices, which need to be technically prepared for?
A: The development for mobile devices based development languages and development of technology requirements and PC are the same, only need to know what mobile devices and PC platforms can be different.
7, Q: C # to develop WindowsMoblie application?
A: Yes.
8, Q: If you get. NETCompactFramework2.0 the installer and install to WindowsMobile5.0 device?
A: VisualStudio2005 provided. NETCompactFramework2.0 the installation, development and deployment will automatically deploy to the mobile device.
9, Q: WindowsMobile5.0 not integrated. NETCompactFramework2.0, is not the resulting application package should take. NETCompactFramework2.0?
A: Technically yes. However, whether provided in the application. NETCompactFramework2.0 depends on the authorization of this company.
10, Q: how to. NETCompactFramework2.0 packaged and released together with the application?
A:. NETCompactFramework2.0 have a separate CAB installation package, this file can be labeled with the application of a package.
11, Q: VisualStudio2003 development can be very good with compatibility?
A: Based on the development with VisualStudio2003. NETCompactFramework2.0 the program can run on devices in the WindowsMobile5.0.
12, Q: Does the above development in WindowsMobile COM + or DLL?
A: dynamic shared library DLL could be developed.
13, Q: C # whether to support the WindowsMobile5.0 the DirectX development?
A: Support.
14, Q: the use of existing developed Smartphone2003 VisualStudio applications can be ported to WindowsCE5.0 platform?
A: Yes.
15, Q: WindowsMobile5.0 built-in infrared port API?
A: WindowsMobile5.0 support the infrared interface is not updated, need to adopt the method before the development of infrared interface, for example, and serial communications.
16, Q: how to develop mobile games, in particular, to interactive online games?
A: WindowsMobile the support of the game is more fully developed, you can use DirectX technology for 3D or 2D interface development; for the network portion, WindowsMobile can support socket communication. So, technically speaking, the development of online games is no problem.
17, Q: Our company is currently more concerned about the embedded field, that is, WindowsCE, instead of WindowsMobile. We are mainly concerned about the IPTV field, in which the resources in this area?
A: WindowsCE is a customizable embedded operating system for a variety of small memory devices. OEM design using WindowsCE platforms and custom applications, so users can get the best experience a variety of devices, such as handhelds, thin clients, advanced logic controller and a variety of consumer electronics products. Is based on WindowsCE WindowsMobile built a complete software platform. And WindowsCE different, WindowsMobileSmartphone and PocketPC operating systems require special hardware configuration for the equipment design. The software includes standardized interfaces and applications that will ensure the compatibility of various hardware designs. So WindowsMobile and WindowsCE resources are common, you can http://www.microsoft.com/china/mobile, http://www.microsoft.com/windowsmobile/, and Microsoft communities http://www.microsoft .com / china / windowsmobile / communities / default.mspx access to appropriate resources and help.
18, Q: Our application development on the WindowsMobile the bottom of the interface problems encountered, how to get Microsoft's technical support?
A: Microsoft will, as always, WindowsMobile-based operating system developed by independent software vendors and developers to support, directly to 800-820-3800 Global Technical Support Center for support, or provide details of specific issues, we will the corresponding solutions.
19, Q: How can our software into Microsoft's Mobile2Market project go? Is there any concession on the MVP?
A: Mobile2Markert project in China is very favorable, there is no special offers currently on the MVP. In addition, how to put the software in Microsoft's Mobile2Market See http://www.microsoft.com/china/mobil...et/default.asp.
20, Q: What tools can be used to PocketPC2003 development?
A: To build PocketPC2003 Native C + + application, you need to MicrosofteMbeddedVisualC + +4.0, MicrosofteMbeddedVisualC + +4.0 ServicePack3, and PocketPC2003SDK.
21, Q: To support WindowsMobile2003SecondEdition enhancements (such as high resolution or horizontal screen), should the application do?
A: WindowsMobile2003SecondEdition provides a new screen orientation and resolution, including horizontal for the PocketPC, square and VGA support, and the QVGA support for Smartphone. This version does not require a new SDK.
22, Q: PocketPC2002 PocketPC2003 device applications can work on it?
A: use the documented API and a well-functioning PocketPC2002 without recompiling the application to the PocketPC2003 devices.
23, Q: How to migrate from eVB to VisualBasic.NET?
A: migrate from eVB to VisualBasic.NET not easy, but the benefits of migration far exceed the costs:? richer data types: eVB only 16 bytes of the VARIANT; VisualBasic.NET use. NETFramework common type system. ? Perform faster: eVB need to explain; VisualBasic.NET prior to execution by the JIT (real time) compiled to native code compiler. ? Better error handling: eVB only supports \? Support structure: eVB is not supported; VisualBasic.NET support namespaces, classes and structures. ? Object-oriented: eVB is process-oriented; VisualBasic.NET support full OOP (object-oriented programming). ? \? Native XML Support: eVB does not support; VisualBasic.NET support for native XML and XMLWeb services. ? Data model better: ADO.NET far more than the ADOCE; it is the best data model. ? The implementation of safer, more reliable: eVB is a scripting language; VisualBasic.NET to managed code. ? There are many! There are also a variety of resources (from the transplant experiments to the technical articles) can help developers make such a transition.
24, Q: What tools should be used to write on. NETCompactFramework the PocketPC application?
A: MicrosoftVisualStudio.NET2003 allow VisualBasic.NET or C # programmers to create PocketPC2000, PocketPC2002 and PocketPC2003 equipment managed code applications (ie those with. NET common language runtime as the target application). PocketPC2000 and PocketPC2002 equipment to develop managed code applications, you can use the-box VisualStudio.NET2003. In the development process, VisualStudio.NET2003 will automatically. NETCompactFramework installed RAM in these devices. . NETCompactFramework have all PocketPC2003 ROM devices, but also VisualStudio.NET2003 by PocketPC2003SDK support it.
25, Q: what resources can be used for WindowsMobile2003SecondEdition development?
A: Download the new WindowsMobileDeveloper resource pack, which includes new and updated white papers and sample code. This version does not require a new SDK. The new simulator can be used to test the application package. eMbeddedVisualC + +4.0 developers should download the eMbeddedVisualC + +4.0 ServicePack3.
26, Q: What tools can be used to Smartphone2002 development?
A: To start developing MicrosoftSmartphone2002 application, you need to eMbeddedVisualC + +3.0 and Smartphone2002SDK. Both can be obtained in the WindowsMobileDeveloper.
27, Q: MFC or ATL can be used to Smartphone2002 development?
A: can not, Smartphone2002 does not support MFC and ATL development.
28, Q: you can use to build eMbeddedVisualBasic3.0 Smartphone2002 application?
A: No, do not support the eVB development targeting Smartphone2002.
29, Q: What tools can be used for MicrosoftSmartphone2003 development?
A: For Smartphone2003, there are two development options, or by the eMbeddedVisualC + +4.0 with ServicePack3 developing native code, or by VisualStudio.NET2003 develop managed code. In both cases, need to download Smartphone2003SDK. WindowsMobile2003SecondEdition simulator software package allows you to test your application on the device SecondEdition. eMbeddedVisualC + +4.0 and Smartphone2003SDK can be obtained in the WindowsMobileDeveloper.
(d)
1, Q: can use the Smartphone 2003. NET Compact Framework in which version?
A: Smartphone 2003 allows developers to use. NET Compact Framework 1.0 Service Pack 1 for encoding. . NET Compact Framework in ROM can be placed in the Smartphone 2003. . NET Compact Framework 1.0 Service Pack 2 on the Smartphone 2003 Second Edition in the ROM.
2, Q: What is the example of equipment and Smartphone 2003 Smartphone 2002 device?
A: The original Orange SPV and Orange SPV e100 running Windows Mobile 2002. Orange and AT & T are based on the MPX200 Windows Mobile 2002 for Smartphone. Orange SPV e200 running Windows Mobile 2003.
3, Q: MFC or ATL available for Smartphone 2003 development?
A: MFC is not available for Smartphone 2003. You can use ATL 4.0 for Smartphone 2003 development. For more information about ATL 4.0,puma shoe, see the SDK documentation.
4, Q: Where can I find more information about the Smartphone Application Security model information?
A: In order to help developers understand the Windows Mobile-based Smartphone application security model, we created a white paper. See http://msdn.microsoft.com/library/en...e_security.asp.
5, Q: You can use eMbedded Visual Basic 3.0 to build the Smartphone 2003 applications?
A: No, do not support eVB targeting Smartphone 2003 development. If you want to use Visual Basic development skills, you can consider using Visual Basic. NET and the. NET Compact Framework as the goal.
6, Q: What is the Microsoft eMbedded Visual Tools 3.0?
A: eMbedded Visual Tools 3.0 is an integrated development environment (IDE), is used for the operating system Microsoft Windows CE-based 32-bit device write software applications. Including the full version of Microsoft eMbedded Visual C + + 3.0 language, Microsoft eMbedded Visual Basic 3.0 language specific to the platform SDK, remote tools and documentation.
7, Q: eMbedded Visual Tools 3.0 which devices are supported platform?
A: eMbedded Visual Tools 3.0 - 2002 Edition with the Pocket PC 2000, Pocket PC 2002 and Smartphone 2002 the SDK, and support the development of custom Windows CE 3.0 device application. Note: Pocket PC 2002 SDK with eMbedded Visual Basic 3.0 and eMbedded Visual C + + 3.0 used, but the Smartphone 2002 SDK only by the eMbedded Visual C + + 3.0 support.
8,puma shoes on sale, Q: What is the eMbedded Visual C + + 4.0?
A: eMbedded Visual C + + 4.0 is a powerful development tool for the next generation of Windows CE-based devices (including Pocket PC 2003 and Smartphone 2003) Construction of native code applications can provide significant benefits . This independent integrated development environment (IDE) brings a new level of Windows CE development efficiency, but without sacrificing flexibility, performance or control. To use eMbedded Visual C + + tools to build Pocket PC 2003 and Smartphone 2003 applications, also need to install eMbedded Visual C + + 4.0 Service Pack 3 and Pocket PC 2003 and Smartphone 2003 SDK.
9, Q: Can I use eMbedded Visual C + + 4.0 Pocket PC or Smartphone development application?
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