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justhost7d 03-16-2011 04:53 AM

On the for-bomb
 
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Experience 1: close encounter, when you turned a corner, went through a door or just the fighting position, an enemy you do not suddenly appear in more than 10 steps away from a distance, this time if you do not have absolute advantage in time before shooting each other, it is recommended that you do not squatting to play. People know that playing CS, because of squatting shot gun and help reduce pressure goal is long-range shooting defense and tactics must be used, but in such a close range encounter, while the other returned fire stop moving,Men's MBT Tariki, then the majority will suffer is squatting to play, because you move so close to quasi-distance heart rate far less than the reaction speed of the other bullets.
Experience 2: On the for-bomb, many people have the habit of always changing magazines, as long as the magazine is not dissatisfaction with comfortable, in fact,raw fruits and vegetables love friends, this is a real taboo. Not a magazine for the principle of playing is enough to fill up but the rest of the bullet is not enough, many times you kill a person not only 10 rounds of bullets, this time quickly for magazines, can suddenly appear as an enemy Like killing a fly swat you, in fact, more than 10 the rest of your bullets appear fully sufficient to meet the next enemy, we should try to confirm if it want to change around the relatively safe and can be as little as possible locations for parts of the body exposed to bomb .
experience 3: put your bullets as much as possible to give the enemy the situation and said that Article 2 is somewhat similar, but not exactly the same. Sometimes you face the opposition, the first shot in his own case, feel the other quasi-pegged, so stop shooting, but they have been each other headshot,Moncler Branson Navy Jacket, a look at the results in fact only a little blood each other. This tells us not fail to bullets, a Board of 90 rounds indiscriminately is not enough, in the encounter, when people encounter is true, occupy a point of attack, in recognition of the other party will not change because of your playing time and quickly move to the case in front of you, try to kick down a clip and then a safe place for bombs. I do not do good rendering, you try to do so, will certainly find the new
Experience 4: choose place does not matter where the location of said bit and let go bit offensive, but that help protect themselves and hit each other's firing position. I cite only one instance of smart people will find a lot of their own such a good position to do T defense A door, do not go in, and crouched position of the middle door on the right side, the corresponding target CT A side door just joined the attack the right of the head neck area. If A door to the inside CT Chong,碰了出翻, rushed through the door can not see the middle of someone at this time if he continues to just move to the right into the scope of your design, and he will be caught by surprise, because in most cases CT A door will be considered relatively safe.
229614 2007 年 03 月 02 日 22:04 Reading (loading. ..) Comments (0) Category: Games Animation


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